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ThingsGateway/framework/foundation/ThingsGateway.Foundation/Foundation/BaseReadWrite/ReadWriteDevicesSerialSessionBase.cs
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2023-11-18 23:02:28 +08:00

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#region copyright
//------------------------------------------------------------------------------
// 此代码版权声明为全文件覆盖,如有原作者特别声明,会在下方手动补充
// 此代码版权除特别声明外的代码归作者本人Diego所有
// 源代码使用协议遵循本仓库的开源协议及附加协议
// Gitee源代码仓库https://gitee.com/diego2098/ThingsGateway
// Github源代码仓库https://github.com/kimdiego2098/ThingsGateway
// 使用文档https://diego2098.gitee.io/thingsgateway-docs/
// QQ群605534569
//------------------------------------------------------------------------------
#endregion
namespace ThingsGateway.Foundation.Core;
/// <summary>
/// 串口读写设备
/// </summary>
public abstract class ReadWriteDevicesSerialSessionBase : ReadWriteDevicesBase
{
/// <summary>
/// <inheritdoc cref="ReadWriteDevicesSerialSessionBase"/>
/// </summary>
/// <param name="serialSession"></param>
public ReadWriteDevicesSerialSessionBase(SerialSession serialSession)
{
SerialSession = serialSession;
WaitingClientEx = SerialSession.CreateWaitingClient(new() { });
SerialSession.Received -= Received;
SerialSession.Connecting -= Connecting;
SerialSession.Connected -= Connected;
SerialSession.Disconnecting -= Disconnecting;
SerialSession.Disconnected -= Disconnected;
SerialSession.Connecting += Connecting;
SerialSession.Connected += Connected;
SerialSession.Disconnecting += Disconnecting;
SerialSession.Disconnected += Disconnected;
SerialSession.Received += Received;
Logger = SerialSession.Logger;
}
/// <summary>
/// 接收解析
/// </summary>
/// <param name="client"></param>
/// <param name="e"></param>
/// <returns></returns>
protected virtual Task Received(SerialSession client, ReceivedDataEventArgs e)
{
return EasyTask.CompletedTask;
}
/// <inheritdoc/>
public override ChannelEnum ChannelEnum => ChannelEnum.SerialSession;
/// <summary>
/// 串口管理对象
/// </summary>
public SerialSession SerialSession { get; }
/// <summary>
/// 默认WaitingClientEx
/// </summary>
public virtual IWaitingClient<SerialSession> WaitingClientEx { get; }
/// <inheritdoc/>
public override bool IsConnected()
{
return SerialSession?.CanSend == true;
}
/// <inheritdoc/>
public override void Connect(CancellationToken cancellationToken)
{
SerialSession.Connect();
}
/// <inheritdoc/>
public override Task ConnectAsync(CancellationToken cancellationToken)
{
return SerialSession.ConnectAsync();
}
/// <inheritdoc/>
public override void Disconnect()
{
if (CascadeDisposal && IsConnected())
SerialSession.Close();
}
/// <inheritdoc/>
public override void Dispose()
{
Disconnect();
SerialSession.Received -= Received;
SerialSession.Connecting -= Connecting;
SerialSession.Connected -= Connected;
SerialSession.Disconnecting -= Disconnecting;
SerialSession.Disconnected -= Disconnected;
if (CascadeDisposal && !SerialSession.DisposedValue)
SerialSession.SafeDispose();
}
/// <inheritdoc/>
public override string ToString()
{
return SerialSession.SerialProperty.ToString();
}
private async Task Connected(ISerialSession client, ConnectedEventArgs e)
{
Logger?.Debug(client.SerialProperty.ToString() + "连接成功");
SetDataAdapter();
await EasyTask.CompletedTask;
}
private async Task Connecting(ISerialSession client, SerialConnectingEventArgs e)
{
Logger?.Debug(client.SerialProperty.ToString() + "正在连接");
await EasyTask.CompletedTask;
}
private async Task Disconnected(ISerialSessionBase client, DisconnectEventArgs e)
{
Logger?.Debug(client.SerialProperty.ToString() + "断开连接-" + e.Message);
await EasyTask.CompletedTask;
}
private async Task Disconnecting(ISerialSessionBase client, DisconnectEventArgs e)
{
Logger?.Debug(client.SerialProperty.ToString() + "正在主动断开连接-" + e.Message);
await EasyTask.CompletedTask;
}
/// <inheritdoc/>
public override Task<ResponsedData> GetResponsedDataAsync(byte[] item, int timeout, CancellationToken cancellationToken, ISenderClient senderClient = default)
{
if (senderClient == default)
return WaitingClientEx.SendThenResponseAsync(item, TimeOut, cancellationToken);
else
return senderClient.CreateWaitingClient(new()).SendThenResponseAsync(item, TimeOut, cancellationToken);
}
/// <inheritdoc/>
public override ResponsedData GetResponsedData(byte[] item, int timeout, CancellationToken cancellationToken, ISenderClient senderClient = default)
{
if (senderClient == default)
return WaitingClientEx.SendThenResponse(item, TimeOut, cancellationToken);
else
return senderClient.CreateWaitingClient(new()).SendThenResponse(item, TimeOut, cancellationToken);
}
/// <inheritdoc/>
public override void Send(byte[] command, string id = default)
{
SerialSession.Send(command);
}
}